There are different situations. The strong visual output, high environmental detail, and the dynamic game that never bore you are one feature to notice as well.. No native dlls are required anymore for the proper operation of this game. Running: You must run the game from the crack Dkii. Upload a Thing! Customize a Thing. Download All Files. Finally, when you have about six skeletons, you can attack the keep in the northeast. Send the bones in first to disable the fear traps, and then edge back to draw the armies of good into your prepared killing field.
First things first: torture the prisoners to reveal areas of the map. Now build quickly and claim as much land as you can. Note the gold seam to the east - this is a valuable supply and should keep you going for the duration of the level.
Set up barricades and sentry traps around your land to slow down the constant attacks from your foe. When your creatures are at level three or four, you can attack via the east or west, but not straight through the front gate. Ideally, you need to send a lone scout possibly a Warlock or Mistress to clean out these side passages, rescue the neutral Mistress held within, and then launch your assault.
Providing you have a good mixed force of well-trained monsters, Lord Ironhelm is no problem. Torture the wizard your minions have already captured to reveal the location of Lord Ironhelm.
Use the heal spell to good effect while you advance to claim the distant portal. Also, use the same spell on enemy heroes while you are torturing them to convert them to your cause. When you've amassed a swarthy army, head north so that you are ready for when the timer reaches zero and Lord Ironhelm attempts to flee.
Ambush him east of his lair, and then kill him. Don't worry about the giants heading for your dungeon heart, your servants can handle it. Dig out all the gold you can, and make space for a prison among your usual constructions. While you're doing this, your Imps uncover some abandoned rooms. Secure these by placing alarm traps along the lava side of your land. With the rest of your defence in place, head east to the guardroom with three doors. Send in a horde to take over this room, and then head south to Lord Sigmund by bridging across the lava.
Use the sight of evil spell to check your route. You begin with a few creatures. Protect them well until you have claimed the nearby portal. Continue east of the portal and then slowly work your way north towards Lord Titus.
You need to take each room, one by one. Rest after each battle, and try to convert as many heroes as you can by squeezing a torture chamber into your dungeon. If you're strapped for cash which is likely set the casino on low payout in order to swell your coffers. Expand eastwards. When you've erected your buzzing hive of hate, create a veritable feast of gas traps and sentry guns, just to the south of the eastern outpost.
Send a small party to attack, then retreat back into your domain luring the heroes into your traps. Repeat this manoeuvre with the other outposts. By now time should be running low and the Lord should be approaching. Set up troops, barricades and sentry guns around the middle outpost and just let him come to you. Goodnight Vienna. Dig a 5x5 opening. Build a workshop around the edge, then a lair inside that, and a hatchery in the middle.
To complete the design, convert some giants and then put them to work. When a huge trapped area is in place to the north of your base, you can destroy the hero gates. When that's done, head north along either edge of the map to find Asmodeus.
He will counterattack with most of his army. Wait until they're flailing in your traps, and then send your troops into his dungeon heart to crush him. There are four other evil keepers to scrap in this scenario - and it can get messy. The trick, once again, is speed and surprise. Build efficient workshops and ensure all your creatures train well, are happy, and well fed. Claiming at least two nearby portals is no problem.
Any more than that and you'll need to fight for them. Eventually, you can amass a formidable level three and four army. Take them on a rampage using your call to arms spell. After thwarting the initial dwarf attacks, dig east and claim the graveyard. Knock around for a while, killing whoever you can while directing bodies to the graveyard five bodies make one vampire. When you've formed a mighty undead army, march north to ransack the hero keep.
Use these bodies to bolster your army further. Eventually dig out the right side of the map to enter Malachai's Dungeon and kill him and his evil heart. On this level it is important to keep your evil workers and the captured heroes apart.
Build a separate dungeon for the heroes so they don't have to mingle with the Goblins etc, whom they hate. Monks are the key to this level as they are highly effective against Vampires stake in the heart and all that. To arrange a ready supply of them, capture the hero prison and torture room. The only problem with Monks is that they are slower than the Vampires. To try to even things up a bit, drop a few cunningly placed traps. Eventually Malleus launches a major assault.
When most of that has been wiped out, it's time to head to his heart and well and truly trash it. A fairly small level, which is also quite easy. Attack sensibly, resting and healing your troops when they need it There's also Horny, of course.
Use him when it's absolutely necessary for extra insurance. Once you've captured the mana sources, the goodly Lord is just to the north.
Work quickly to rescue as many of your imprisoned Black Knights as possible. Also, dig south to rescue Knud the mad Troll who's an ace trap maker. Use the Black Knights to free the rest of their kin and take the combat pit in the process. When the enemy forces attack, push them back towards their own dungeon, and move yours with you in the process.
In other words, sell your old rooms and build new ones. This means your monsters won't have so far to go to get paid, eat, and sleep. I am happy to see you really do have thousands of downloads. I just downloaded the software I needed. The service is great. Thank you and Ciao!
Aria, Italy. We hope you enjoy the downloads as much as we do! We currently have , direct downloads including categories such as: software, movies, games, tv, adult movies, music, ebooks, apps and much more. I have xp pro sp2 intel 3. Finally got it to work.. So now, I played DK2 non-stop for a few hours, completed all 6 pet dungeons without the game ever crashing :D -relieved- So yeah, I hope this helps I have windows xp home sp2 and dk2 version 1. Works out of the box on Vista, but have to change shortcut to run game in xp compatability mode.
I have a problem with playing the game. When I install the full game. A good ideea is to go in the control panel and set to 16 bit instead of 32 bit. It will solve the crush problem, and in the worst case scenario you will play the game with a few colors. As soon as the.
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